The "What's In It For Me" Checklist (...add your entries)

by John_S
5 replies
Here's a fairly slipshod "list" for basic ideas for appeals to self interest. Feel free to add yours, discuss, refine, etc....

[ ] Maximum money in minimum time (it's not enough to increase wealth, it has to appeal to the lazy ...the impatient)

[ ] Does it cure rather than prevent (people pay exponentially more to cure a problem they have and live with rather than imagine a problem they might then want to prevent) but it doesn't have to be a physical ailment, it can be the cure for an unpleasant emotion like guilt.

[ ] Helps me think less. (The book Don't Make Me Think acknowledges users and buyers as cognitive misers, continually looking for short cuts, three simple steps, etc)

[ ] Makes me look smart. Seemingly contradictory, [blank] For Idiots books on a desk isn't conducive to pay raises or continuing employment. What we're talking about here has to do with improving image. Most of the atrocities committed with Flash and PhotoShop are due to the hyperventilatingly image conscious. People who believe their own PR are especially interested in image. Substance ...not so much.

[ ] Does it secure or improve status, especially through belonging to a group. Nine tenths of Web 2.0 is the bandwagon effect of belonging to the "in crowd." The discussion surround what exactly Web 2.0 is demonstrates how you can get away with the Emperor's New Clothes con. You can hint that asking what "it" is would indicate you're on the outside trying to get in. Don't underestimate inner circle status: where the grass is always greener, life's hurdles are lower, and everybody knows your name.

[ ] Ensures I'll keep what I've got. This is the Nobody Got Fired for Buying IBM effect. People don't buy because they feel dealing with you will threaten their job -- even when your offering is superior in features on paper. Dead links to a start-up that no longer exists is not really payment to a designer trying to "improve their portfolio." Understand people value the bird in the hand over two in the bush. Something Blu-Ray still hasn't figured out is Louderback’s Law: Unless a new technology includes breakthroughs in at least two different dimensions — without adding hardship along the way — it will not supplant and older, established one. People evaluate offers with a risk/reward calculator. Most developer or service provider "solutions" are great big problems on the customer side because people don't understand risk/reward ratios. Reduce risk a little or increase reward a lot, better still do both.

[ ] Does it confirm a world view. It doesn't have to be your world view to confirm "a" world view. People love to be right -- no matter how disastrously wrong they are. People hate the inconvenient fact -- one reason user testing is much touted and little performed. More than self image, think of World View = (Self Image + Group Status) x Thinking Less. Despite what they might say, people operate as if their model of reality is reality. Consequently offers which violate the target market's world view seem unreal or, more to the point of selling stuff -- in-credible. Better to make one claim which is completely believed than dozens of incredible claims ... a point seemingly lost on web copywriters. Also, showing you understand their world view relays to customers you understand them.
#add #checklist #entries #what in it for me
  • Profile picture of the author The Copy Nazi
    Banned
    I don't understand any of this. What exactly are you trying to say? In words that even a five year old would understand. This just comes across as an undergraduate's paper or your trying to look "clever" - and failing miserably.
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  • Profile picture of the author David Maschke
    [] Taps into an existing desire (I already want it) Word has it some moron made a video game for internet marketers, and he couldn't even give it away. Look carefully at signatures, and you'll spot him. (slap him up side the back of the head for me if you see him. that moron)
    Signature

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  • Profile picture of the author John_S
    I don't understand any of this.
    Okay.

    failing miserably.
    Shall I define the word "slipshod."

    This is best considered a scribble on the back of a napkin -- in text. By way of background, I "doodled" it elsewhere, and I'm trying to see where it goes.
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  • Profile picture of the author John_S
    [] People want the product or service to begin with
    I think you have the kernel of an idea. However, you can't take an elephant, hang a name tag "Horse" on it, and expect much from horse buyers.

    Where this does intersect is people will reveal more, and are more open to persuasion techniques when playing games. That could relate to a way for marketers to use games. But not like yours.

    People lie on surveys. They reveal important tidbits during game play.

    It may interest you to know a marketing firm uses a game to get actionable feedback on how customers rank and value certain features. Games can also reveal the price points and configuration options to put into a product, or safely eliminate without hurting the offering.

    I'd suggest studying the category "serious games." One guy took a similar Doom-like game into a tool for computer system administration. Now, if you could do that in a way that allows a sysadmin to keep their job -- you'd be golden.

    Why hide games on your work computer and risk gettting fired?

    Get Work Done AS YOU GAME has a certain appeal.

    [ ] Does This turn drudgery from a chore into fun would work.
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