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#1 |
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Advanced Warrior
Join Date: May 2008
Location: Western Canada
Posts: 678
Thanks: 12
Thanked 97 Times in 79 Posts
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Just for your info. No affiliation, just been reading about their concept in the news lately. Might be an interesting idea for a few warriors...
If you enjoy playing board games and have always wanted to get into the board game inventions industry but just too much of an investment and risk starting one up, your time has come... ![]() (copied from their site) Start selling games today. No publishers. No up-front costs. Just profits. Your dream made simple:
Demo - The Game Crafter - Publish Your Game Today! Dave |
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#2 |
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Banned
Join Date: Jul 2009
Posts: 67
Thanks: 5
Thanked 5 Times in 5 Posts
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lol , you sure don't understand it .
to make a game you need a 3D Game via [ Darkbasic ] [Simple] you need to learn a lot of books + hire a group of 3D Designers Total Cost : not less than 10 k . |
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#3 |
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Active Warrior
Join Date: Apr 2009
Posts: 86
Thanks: 3
Thanked 3 Times in 3 Posts
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The game publishing is really difficult market with huge investments of money and time needed.
I don't think so it is good idea. |
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#4 | |
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Advanced Warrior
Join Date: May 2008
Location: Western Canada
Posts: 678
Thanks: 12
Thanked 97 Times in 79 Posts
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Quote:
![]() Awesome: The Game Crafter Lets You Build And Sell Your Own Custom Board Games Dave | |
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#5 |
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Senior Warrior Member
Join Date: May 2005
Location: , , USA.
Posts: 1,557
Thanks: 0
Thanked 38 Times in 34 Posts
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According to their 'cost estimator',
50 cards, 1 dice, one page of instructions = over $7. Ouch. |
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PS my PM system is broken. Sorry I can't help anymore. |
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#6 |
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HyperActive Warrior
Join Date: Jan 2005
Location: Kent, United Kingdom
Posts: 283
Thanks: 37
Thanked 20 Times in 20 Posts
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I looked into this about 10 years ago and decided it really wasn't worth all the hassle. There are lots of hoops to jump through: copyrights, making sure your board game idea isn't remotlely similar to anyone elses', getting people to play it so you can refine it, the costs of developing the prototype, and finally pitching it to the big toy companies who have their own in house R&D departments anyway. Even back then, board games were seen as a declining market, so I'm sure it's even worse today. People (especially kids) just don't play them like they used to.
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Who said learning had to be boring? InteractiveVideoTutorials.com
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#7 |
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active warrior
Join Date: Jun 2009
Posts: 52
Thanks: 4
Thanked 2 Times in 2 Posts
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i never thought it would be that easy?!!(sarcasm).. what about the 3d designs? im sure no one wants to play stick figures, or boring lines.
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#8 |
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Fight till you drop
War Room Member
Join Date: Jun 2006
Location: West of Rockies
Posts: 5,109
Thanks: 235
Thanked 462 Times in 234 Posts
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It looks to me like that site would be ideal to prototype and test a board game. The prices are too high to make any money with it. Only producing them in volume would make sense then.
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#9 |
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The Marketing Wookie
War Room Member
Join Date: Feb 2009
Location: Cincinnati, OH area
Posts: 1,105
Blog Entries: 3
Thanks: 126
Thanked 474 Times in 207 Posts
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Boardgames are huge in Germany. That's the only place I really know that it's still a growth market.
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Read more of my crap at my Innovation. Strategy, and Success blog... http://www.michaelhiles.com
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#10 |
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Creative Kid
War Room Member
Join Date: Aug 2008
Location: Oslo, Norway
Posts: 546
Blog Entries: 1
Thanks: 73
Thanked 47 Times in 37 Posts
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A friend of mine made over $40k selling board games, and she was, I think 17 at that time, and did it as a project in school. Then they improved the concept, made a few deals, and she's been pretty wealthy since then.
That was NOT through that site though, and she didn't have to do any design herself. It was a great market for the game though. It was about getting the drivers license, and that's pretty hard here in Norway. |
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