Desktop & iphone app development price estimate/guide

2 replies
I need a desktop application built as well as an iphone version of it but I have absolutly no idea what sort of price range I should expect to pay so I'm hoping a warrior can give me a very rough estimate of what they would pay for such work.

I know it difficult to give an estimate if you don't know exactly what i want but I don't want to tell the world about my idea so I'll be as clear as possible.

Basically the applications (desktop & iphone) will cross reference three different databases and return the results with about 5 or 6 search filter options. Then the second part of the app will cross reference the data results from the first search with about 3 or 4 online API's and then deliver the final results to the user. That pretty much explains the functionality. I know its still rather vague but I hope thats enough for someone to give a rough estimate of what price-range I'm looking at.

Any advice on this would be brilliant.
#app #desktop #development #estimate or guide #iphone #price
  • Profile picture of the author Njenyus
    I know it may be kind of late. However, let me try to give you some steps to take...and some ways of estimating the iOS Development prices.

    You may want to go to oDesk or Freelancer.com to get some quotes. Some people, you may be able to find for as low as $20/hour. You would, of course, need to validate their portfolio. At times, you get what you pay for.

    Most applications would be rated in man-hours based on the degree of supply and demand. Objective-C (what the iOS/Mac platform is built on) would rank up there with less supply and more demand. So, expect to pay a premium over other applications if you want one developed.

    A quality iPhone app (with the database functionality you mentioned), may, at minimum cost you about $3,000. If you are lucky, you may be able to find a good developer for much cheaper.

    As a developer, I usually would get a COMPLETE run-down of what you need before even giving you a price-range. That will eliminate any false expectations. When you find your potential developers, make sure you ask a BOATLOAD of questions.

    Also, you didn't say whether the desktop app would be Mac/PC/Linux or cross-platform.

    If you have any more questions, I'll do my best to answer them here.
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  • Profile picture of the author webapex
    The Software System by Trey Smith details pretty well the process of developing both OC and mobile apps, I think in some of the telesiminars he give students price range estimates for some of their projects, I may not be recalling properly seems like a simple iphone app can run $200-300 and a 3D game might be more like $2000.

    My first impression of Trey was not that great, looks too much like a wanna be Frank Kern (his cousin) but he seems to have some good experience in this field and nicely cover all the bases in this course. Looks like the year old squeese page is still there thesoftwaresystem.com
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    “An expert is a person who has made all the mistakes that can be made in a very narrow field” Niels Bohr

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