25th Jun 2016, 11:43 AM | #1 |
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Hi, I developed a free Android application for Content Curation, called Curation Genesys. Currently I am using for monetization adMob, but the revenues are not great, compared to the cost of promotion. For example today, i had 60 users, from which 41 where new, and 34 where from adWords that costed $10. The revenues from adMob are: 0.10$. So I get 100 times less than I am investing. Because the application is not a game I can't use incentives like in game currency to encourage people to share the application to social networks. The application just brake the content from a web page in to paragraphs that can be selected by the users. I have some youtube videos, I applied for reviews sites, I had also a facebook campaign, that was more expensive than the adWords one, but I don't seem to find a good balance between the cost of promotion, and the revenues. Any tips are greatly appreciated. |
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app, content, curation, promotion or monetization |
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