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-   -   Successful Info Product? (https://www.warriorforum.com/conversion-rate-optimization/1180286-successful-info-product.html)

Wish13 27th April 2016 08:05 AM

Successful Info Product?
 
Do you happen to know of any examples of a super successful $2 or $3 product that made millions?

Hearn 28th April 2016 05:41 AM

Re: Successful Info Product?
 
Login in JVZoo and go to Launch List and Top Sellers.

What do you mean made millions? Just from the sales? Or the complete funnels? Some marketers give their product for free and bank on the OTO's. A $2 product could have a $999/month OTO.

Wile E Coyote 28th April 2016 01:32 PM

Re: Successful Info Product?
 
On it's own, very unlikely.

The purpose of a front end offer is really to break even on advertising costs and get people into your back end. This is often overlooked in the IM/MMO niche. Primarily because most people especially on the WF are not building info-publishing businesses, like Agora.

However, if you want to look at the numbers, since they NEVER lie...

$3 Product x _ Sales = $1,000,000
> You need 333,333 Sales a year to make a million.

333,333 Sales / 365 Days in a Year = _ Sales a day
> You need 913 sales a day with a $3 product to make a million every year.

Let's re-do the math with a more put together video/ebook course worth $17.

$17 Product x _ Sales = $1,000,000
> You need 58,824 Sales a year to make a million.

58,824 Sales / 365 Days in a Year = _ Sales a day
> You need 161 sales a day with a $17 product to make a million every year.

And once more for a superbly well-put together course worth $67.

$67 Product x _ Sales = $1,000,000
> You need 14,925 Sales a year to make a million.

14,925 Sales / 365 Days in a Year = _ Sales a day
> You need 41 sales a day with a $67 product to make a million every year.


I know this isn't exactly what you asked for, but you can clearly see how the numbers start to work in your favor the higher priced your FE is. When you add in back end products (continuity, more products, affiliate offers) the FE profit starts to dwindle in comparison.

You could work towards a goal of nearly 1,000 FE sales a day, but you'd be better off increasing the value and the price of whatever you're selling to be successful. My two cents

Wish13 29th April 2016 10:59 PM

Re: Successful Info Product?
 
Quote:

Originally Posted by Wile E Coyote (Post 10657733)
On it's own, very unlikely.

The purpose of a front end offer is really to break even on advertising costs and get people into your back end. This is often overlooked in the IM/MMO niche. Primarily because most people especially on the WF are not building info-publishing businesses, like Agora.

However, if you want to look at the numbers, since they NEVER lie...

$3 Product x _ Sales = $1,000,000
> You need 333,333 Sales a year to make a million.

333,333 Sales / 365 Days in a Year = _ Sales a day
> You need 913 sales a day with a $3 product to make a million every year.

Let's re-do the math with a more put together video/ebook course worth $17.

$17 Product x _ Sales = $1,000,000
> You need 58,824 Sales a year to make a million.

58,824 Sales / 365 Days in a Year = _ Sales a day
> You need 161 sales a day with a $17 product to make a million every year.

And once more for a superbly well-put together course worth $67.

$67 Product x _ Sales = $1,000,000
> You need 14,925 Sales a year to make a million.

14,925 Sales / 365 Days in a Year = _ Sales a day
> You need 41 sales a day with a $67 product to make a million every year.


I know this isn't exactly what you asked for, but you can clearly see how the numbers start to work in your favor the higher priced your FE is. When you add in back end products (continuity, more products, affiliate offers) the FE profit starts to dwindle in comparison.

You could work towards a goal of nearly 1,000 FE sales a day, but you'd be better off increasing the value and the price of whatever you're selling to be successful. My two cents

Not sure what the protocol is here, but is there a way I can reach you directly? Really value your feedback.


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