Anyone here making money with online games?

21 replies
I did some searches here but couldn't find much of info on the subject. Here are some things why I think it might be profitable:

- Some games are very addictive and fun so people like to come back to your site
- It seems its pretty easy to set up
- Passive income (only marketing the domain)

My question is: Is it worth it to do some research on how to start a mini website with a game on it? (1 game not those 20.000+ games websites you can buy everywhere)
#games #making #money #online
  • Profile picture of the author Mike Hlatky
    I have sold 2 arcade websites for about $300 a piece. I also own another arcade site that is worth around $500, so I have a little experience with the subject. A couple of points:

    - They don't make a lot of money. The CPC is very, very low. I find that it is a lot better to use CPA email submits or possibly CPM.
    - There is NOT a lot of competition for some keywords because most arcade sites are not focused around a single keyword.

    If you are interested in this, I would suggest getting a premium arcade script and doing some research for some keywords. Not a ton of money to be made, but if you enjoy it, you can still flip small sites for a couple hundred dollars.

    I would also suggest checking out this forum:
    Talk Arcades
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  • Profile picture of the author Suthan M
    Personally, playing games though a website is not what i would be having in mind..

    Build games that is play-able in ipad, iphone, android and the likes. That's where the moneypot it.
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  • Profile picture of the author SocialMediaOwls
    I've made $7M in making the "helpers" for the games.

    Monetizing the actual game is a very tough venture.

    Making the cheats for the games (the program scrapes the screen and then runs the game for them) is a solid gold mine.
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    • Profile picture of the author sadneck
      Originally Posted by SocialMediaOwls View Post

      I've made $7M in making the "helpers" for the games.

      Monetizing the actual game is a very tough venture.

      Making the cheats for the games (the program scrapes the screen and then runs the game for them) is a solid gold mine.
      Very good point. monetizing the actual game is next to impossible. I ran a MMPOG for 10 years and worked it up to $150 a month. Too much competition and too much time was required to keep it going. Taught me everything I need to know about programming though, so from that perspective I am now a master...

      =)

      Andrew
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      • Profile picture of the author SocialMediaOwls
        Originally Posted by sadneck View Post

        Very good point. monetizing the actual game is next to impossible. I ran a MMPOG for 10 years and worked it up to $150 a month. Too much competition and too much time was required to keep it going. Taught me everything I need to know about programming though, so from that perspective I am now a master...

        =)

        Andrew
        Zynga realized this and became the champions of selling "helpers" to their free games instead of charging to play the game.

        Get everyone piled in to play your game (for free) and then sell them the cheat.

        That is how money is made TODAY in the online game industry. I was the first to sell online game "helpers" in 2001
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  • Profile picture of the author Matt Braun
    Yea you can make lots of money depending on the circumstances.
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  • Profile picture of the author neodarth
    well that's something I will love to do... playing for money. I remember a while ago when I bought a guide to make money as a beta tester... a dream come true, playing for money... they've never accept my application...

    Anyway... I have a couple of websites dedicated to games with some success. One on game consoles using amazon and other in flash games using CPA offers.

    Not the five or six figures I intend to earn... but enough to reach the minimum payment and to pay the hosting.
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  • Profile picture of the author janhindrik
    Thanks for the replies. I already found the forum talk arcades before. It seems like there are many people doing stuff with games online. The forum seemed a bit too commercial to me (after clicking some links I got lots of ads but no quality content) Also lots of people seem to be more interested in selling a website with games instead of promoting a site with a game on it.

    The best option I think is having a site with a game on it. This way you can make the site a source of passive income.
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  • Profile picture of the author rojerronny
    There are some very amusing websites where people can play, earn points and redeem them for cool prizes like the mafia. phones, web cameras, sports equipment, fashion watches and more. Thanks, I hope this helps you. If you understand, and then start playing.
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  • Profile picture of the author joshef
    I and my two friends are big fan of online games. We generally play casino games and there are many jackpot offered by many sites. So, I think this is the one of the easy way of making money online.
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  • Profile picture of the author leyonchung
    There are quite a few ways you can earn money online playing games, some of them will require skills and others won’t. Sometimes you need a bit of luck to hit the jackpot and make a ton of cash.

    Method one: There are lots of website that offer prizes to high scorers in certain games. For example, most of you are familiar with the ever so popular copter game (the one where you need to press/hold the spacebar to guide a helicopter through obstacles). You can usually win prizes from these websites if you beat the high score and invite a certain amount of friends. These websites earn money from advertisers which gives them the ability to give out awesome cash prizes to the best players. That will be good idea for you to apply on your website.

    Method two: Many times a gaming company will have a competition to launch there new game version give out prizes from a few hundred dollars to thousands of dollars. You need to be really good at a specific game if you’d like to make some cash with this method since there are likely a lot of other people that will be competing for the prize.

    The final way to make money playing games online is to start a blog or website that reviews the games you play. You can put up affiliate links to the games on Amazon or eBay or you can charge game developers for a review of their game on your blog. You can also make money from Google AdSense ads you place on your site. The best thing about this is that if you become really famous, game companies will start sending you free games to play with and check out in your free time!
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  • Profile picture of the author Silas Hart
    I "come from" the MMO aspect of mmorpg's. I'm a partner to a couple small browser MMORPG's where as our main business model is to sell virtual assets within the game whereas the actual game itself is free to play.
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    • Profile picture of the author Monsignor
      Originally Posted by Silas Hart View Post

      I "come from" the MMO aspect of mmorpg's. I'm a partner to a couple small browser MMORPG's where as our main business model is to sell virtual assets within the game whereas the actual game itself is free to play.
      Can you go into more detail here? I've just started an online fantasy sports game with the same business model - the game itself is entirely free but people can buy virtual 'extras' within the game to help their team improve.

      There will be roughly 3000 people playing once it starts (next week). Can you tell me approximately how many people buy these things from your experience? Let's assume that I market them well, give them an appealing visual quality and that they cost between $10 and $50 (exact prices not determined yet).

      If there's any other advice you'd like to share, I'd love to hear it.
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      • Profile picture of the author Silas Hart
        Originally Posted by Monsignor View Post

        Can you go into more detail here? I've just started an online fantasy sports game with the same business model - the game itself is entirely free but people can buy virtual 'extras' within the game to help their team improve.

        There will be roughly 3000 people playing once it starts (next week). Can you tell me approximately how many people buy these things from your experience? Let's assume that I market them well, give them an appealing visual quality and that they cost between $10 and $50 (exact prices not determined yet).

        If there's any other advice you'd like to share, I'd love to hear it.
        It depends on the style of game, because the style of game relates to the demographic of players, and that determines who spends money and who doesn't.

        The game League of Legends made an absolute science out of this, and this is why Riot Games is worth 1.5 Billion.

        I could write out a huge essay on this subject, but I'll try to make things more brief and somewhat generalized. You have to establish some type of currency in the game. This doesn't have to be "Money" or "Gold" or anything like that, it has to be something gained as a reward. Points for example, is good. However, you can't be like "You earned 1000000 points, that's how good you are" - you have to have points lead to something where the user can customize something or turn the points/currency into something that can benefit them. Now think of the vending machine business. Imagine you are next to a Soft Drink machine, and a Candy Machine. If you make your Soda Drinks $1.40, and your Candy costs on average $0.60. If you go there for a Soda, chances are than you will also purchase Candy because it's convenient for you. The Soda you Want, but the Candy is something you Could want and is convenient for you because you don't have to carry the change you have in your hand, and you get something. This is really how most F2P games get you to want to stick around and spend a bit more.

        In Sports, people WILL spend money to get an edge. Also, sports fans who are likely to get online and play a sports fantasy game are very statistical. You HAVE to find a Hook. People are naturally very competitive, especially head on with others. You could charge a small amount of money for a small edge and make great money if you have to volume of people playing.

        I don't know your exact game or demographics so a lot of this information is generalized.
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  • Profile picture of the author cooler1
    There was a WSO released recently about making money with online gaming.
    I think they said it involves YouTube and also playing games. Monetization I think is using CPA offers. I'll have to check back to the thread to see how people are doing with it.
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    • Profile picture of the author MMOICE
      Me personally, I prefer to promote games and give news and unique articles in the MMO niche. Profits so far are ok for only being out for less then a month, still have not beat out my overhead though. Its very challenging but to me very rewarding to see all those penny's start to roll in
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  • Profile picture of the author contentwriting360
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    Definitely, there are people who make money online through game websites. We have lots of clients who order articles, long and short, on various online games. If they can spend thousands of dollars with their content writing needs with us, that means they earn more than what they are paying us.
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  • Profile picture of the author Vadimarket
    The golden years of that idea are gone. Nowadays not a lot of people play those crappy browser games, and there a thousands of them floating around. Back in the 90s however, when there were only few of these games, there was a game called "The fight club" (I'm not sure if it exists anymore) that made it's owners millions on a monthly bases. It was like a Facebook of browser games.
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  • Profile picture of the author Vadimarket
    Oh, and i forgot to add. I'm not sure if it's relevant or not, but there is huge business going on about selling World of Warcraft accounts.

    As you know WoW is one of the most addictive games on earth( if not the most addictive). And the main idea is that a bunch of friends team up to grow a a powerful character and then sell it to somebody. Sometimes they're sold for up to 5.000$ for a character. Might as well sell in game stuff such as weapons, gold, etc.
    It's actually possibly to do it on your own, but you have to have waaaaay too much free time on your hands
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  • Profile picture of the author Randall Magwood
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    • Profile picture of the author sadneck
      Originally Posted by Randall Magwood View Post

      There's always the option of going back to school to get paid for playing and testing video games.... lol.....
      Lol Randall. Not as good as it sounds though... Had some frends in university who did this and they are saying hello to lower pay and 16 hour days playing/testing the same bít Over and Over....
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  • Profile picture of the author mdc2727
    I actually made a good bit of money on farmville guides when it came out..Promoting World of Warcraft guides is also a good one..
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