Will the metaverse replace the Internet?

by ValP
20 replies
  • OFF TOPIC
  • |
Given the hype around the Metaverse and Microsoft's recent deal to buy Activision Blizzard, do you think the Metaverse has a future and how soon will it be? Is it likely that the Internet we are used to will change very soon?
  • Profile picture of the author tagiscom
    Originally Posted by ValP View Post

    Given the hype around the Metaverse and Microsoft's recent deal to buy Activision Blizzard, do you think the Metaverse has a future and how soon will it be? Is it likely that the Internet we are used to will change very soon?
    The MT is like what tv, used to be, a pretty useless gismo, which costs a fortune, and had issues with reception, but had the innate potential to be huge.

    I would give it 30 years to really take off.
    {{ DiscussionBoard.errors[11697287].message }}
    • Profile picture of the author Odahh
      Originally Posted by tagiscom View Post

      The MT is like what tv, used to be, a pretty useless gismo, which costs a fortune, and had issues with reception, but had the innate potential to be huge.

      I would give it 30 years to really take off.
      Those 30 years started with the rise of the internet in the mid 1990s

      To answer the op though the meta verse was a thing before social media took over and removed anonymity. The metaverse and the internet are one.

      The difference will come if the meta verse have its of currency to link games together. So the metaverse in massive games that use blockchain/ nft to save an item and make it transferable.

      It hard to explain if you have to played online games where there was a black market selling items
      {{ DiscussionBoard.errors[11697312].message }}
      • Profile picture of the author DWolfe
        Originally Posted by Odahh View Post

        The difference will come if the meta verse have its of currency to link games together. So
        Speaking of games it still is a long way off. But Sport teams are already getting ready for the Metaverse.
        Interesting at the 42 mark and beyond with the slow motion.



        From Yahoo Sports - "The Brooklyn Nets and YES Network unveiled the latest bit of broadcast tech during a game earlier this month, using 100 cameras to capture gameplay and digitally recreate the players (and the ball, the refs, etc.) in a virtual world. The result is something that looks very much like NBA 2K action, with the point of view moving in three dimensions behind James Harden and Kevin Durant." https://sports.yahoo.com/brooklyn-le...150017793.html
        {{ DiscussionBoard.errors[11697315].message }}
    • Profile picture of the author savidge4
      Originally Posted by tagiscom View Post

      I would give it 30 years to really take off.
      Lets look at something to compare First handheld cel phone came out in 1983 - 2007 the iphone came out took 24 years for huge innovation

      First video game was in 1958.... 1977 came the Atari 2600 - eh 20 yrs... Look where they are today? 44 yrs later.

      I give Metaverse 5 yrs before it is in full swing - if that - I give it MAYBE 10 yrs that its just ridiculous. Graphoics is where the improvement needs to be now... everything else is in place
      Signature
      Success is an ACT not an idea
      {{ DiscussionBoard.errors[11697316].message }}
  • Profile picture of the author tagiscom
    Originally Posted by Odahh View Post

    Those 30 years started with the rise of the internet in the mid 1990s

    To answer the op though the meta verse was a thing before social media took over and removed anonymity. The metaverse and the internet are one.

    The difference will come if the meta verse have its of currency to link games together. So the metaverse in massive games that use blockchain/ nft to save an item and make it transferable.

    It hard to explain if you have to played online games where there was a black market selling items
    Originally Posted by savidge4 View Post

    Lets look at something to compare First handheld cel phone came out in 1983 - 2007 the iphone came out took 24 years for huge innovation

    First video game was in 1958.... 1977 came the Atari 2600 - eh 20 yrs... Look where they are today? 44 yrs later.

    I give Metaverse 5 yrs before it is in full swing - if that - I give it MAYBE 10 yrs that its just ridiculous. Graphoics is where the improvement needs to be now... everything else is in place
    Exactly guys, sure you can have some event with unimaginable numbers, but l am going by graphic limitations.

    When l was a kid l imagined, (1980's, nothing hand held except LCD display ones) that one day we would have a hand held device with almost photo realistic graphics. And we do now, but it took almost 40 years.

    The graphics in the MV now is ok, but has a long way to go, and sure you can get a shop front, etc, but the graphics just isn't that good at the moment.

    There is a big difference in going to a virtual market with fruit that looks like a 20 sided, 20 colored apple shape, and going to one in the year 2060, that almost looks the the real thing.

    VR was a fringe, 40 years ago, and will be taken a lot more seriously when some new PS5 games come out soon.
    {{ DiscussionBoard.errors[11697348].message }}
  • Profile picture of the author DEEPTIRANKUP
    he metaverse is a collection of online worlds where individuals can communicate, collaborate, and play games in a virtual setting.
    Wearing virtual reality (VR) or augmented reality (AR) headgear enhances the experience (AR).
    Users in some metaverses, particularly those related to gaming, have an avatar that travels around the virtual environment engaging with other users.

    While the metaverse is being promoted as a place to hang out online, it will not be able to take the place of the internet.
    In reality, as users share holograms, virtual places, and novel experiences, the internet is a critical tool for accessing the metaverse.
    The pandemic of COVID-19 has pushed a tendency toward spending more time in virtual environments.
    While this has meant signing on for meetings and activities at work, it has also meant social and leisure time.
    {{ DiscussionBoard.errors[11697391].message }}
  • Profile picture of the author lanfear63
    VR headsets will have to shrink to glasses size. I cant stand wearing a headset for more than an hour.
    Signature

    Feel The Power Of The Mark Side

    {{ DiscussionBoard.errors[11697406].message }}
    • Profile picture of the author PostingBay
      The very first time I wore it more than 2 hours, my vision became blury to the extent I started thinking I'm going to have an eye problem. It was the the very last day I wore VR headset more than 45 minutes. I use it now with timer.
      {{ DiscussionBoard.errors[11714715].message }}
  • Flubbulatin' boobies seem primed to flahp outta the 2035 store run exotica.

    Less'n you favor 3WoodyD.

    Yesterday, upon the stair,
    I met a verse that wasn't there.
    Today, it is yoobiquitous.
    Oh why it dowin' this to us?
    Signature

    Lightin' fuses is for blowin' stuff togethah.

    {{ DiscussionBoard.errors[11697503].message }}
  • Profile picture of the author DWolfe
    Originally Posted by tagiscom View Post

    There is a big difference in going to a virtual market with fruit that looks like a 20 sided, 20 colored apple shape, and going to one in the year 2060, that almost looks the the real thing.
    .
    You have to remember in 1980 technology was limited to what we have today. I would cut your number above in half. Watch what happens in the next 5 years. With Artificial intelligence, Machine Learning and the amount of money being spent. The large tech. companies are racing each other for first maneuver advantage.

    Originally Posted by lanfear63 View Post

    VR headsets will have to shrink to glasses size. I cant stand wearing a headset for more than an hour.
    Never worn one but it looks like they are making improvements already to shrink the size..

    . This is going to be released in April - https://www.lynx-r.com/ $599. for the Consumer Version.
    Also look at Magic Leap what they have created. Suppose to be more advanced then the Hololens 2
    {{ DiscussionBoard.errors[11697513].message }}
    • Profile picture of the author tagiscom
      Originally Posted by DWolfe View Post

      You have to remember in 1980 technology was limited to what we have today. I would cut your number above in half. Watch what happens in the next 5 years. With Artificial intelligence, Machine Learning and the amount of money being spent. The large tech. companies are racing each other for first maneuver advantage.

      Never worn one but it looks like they are making improvements already to shrink the size..

      . This is going to be released in April - https://www.lynx-r.com/ $599. for the Consumer Version. Lynx R-1 Kickstarter Reveal - YouTube

      Also look at Magic Leap what they have created. Suppose to be more advanced then the Hololens 2
      Sure, but l am going by the PS5 and how it stacks up VR wise, (l researched it) and the racing car game is impressive, but is a long way from the flat screen one.

      And sure that researchers are currently pushing that, with a game due to be released this month, so we will wait and see, but it looks very impressive so far, (good thing about game consoles is developers learn how to max out all memory and double what it can do).

      So if PS5 have photorealistic VR, it could speed up MV, but probably only in custom build facilities, (the bandwitch is always the plug for home usage, and may be its biggest hinderance).
      {{ DiscussionBoard.errors[11697548].message }}
  • Profile picture of the author Odahh
    Prices of gear needed to have an enjoyable experience in cr or ar and much better input devices than keyboards or controllers.

    My personal point where I would bother getting into the meta verse would be after nuralink and other biofeedback interactive technology is available . Even if they just adapt the sensors that make prosthetic limbs move .

    So it almost will look like you are casting spells or conducting an orchestra to move around and interact in a cr world.
    {{ DiscussionBoard.errors[11697826].message }}
  • Profile picture of the author KillerVirus
    "Will the metaverse replace the Internet?"

    Of course not. It's part of it.
    {{ DiscussionBoard.errors[11698648].message }}
  • Profile picture of the author IfalayeServices
    The metaverse is the future and a lot of money you will can earn here.
    {{ DiscussionBoard.errors[11704056].message }}
  • Q: "Will the Metaverse Replace the Internet?"
    A: Unsure. Modern research suggests blockchain is a significant core foundation of Web 3 (a decentralized modern Internet). And this is in turn a significant backend architecture of the Metaverse. But 3 major issues are serving as bottlenecks in Web3 dev. These are:

    (1) Data exchange speed and volume;
    (2) Transaction cost; and
    (3) Major user acquisition strategy mainly based on financial incentivization ...
    Signature
    • Deep Learning & Machine Vision Engineer: ARIA Research (Sydney, AU)
    • Founder: Grayscale (Manila, PH) & SEO Campaign Manager: Kiteworks, Inc. (SF, US)
    {{ DiscussionBoard.errors[11709712].message }}
  • Profile picture of the author Nuadazan
    It may replace the internet quite easily, in case it will be being developed with the same speed as it develops right now. I am convinced that metaverse is the next generation of the internet, but people will forget about ordinary life at all. Nowadays there are shops in metaverse, advertisement, so the initial stages of a real business we already have in metaverse. What else? Education? Government? Countries? I think it is waiting for us in future.
    {{ DiscussionBoard.errors[11716782].message }}
  • Profile picture of the author seasoned
    FIRST OFF, the Internet is an international network that started in about the 1970s! Will ANYTHING replace it? I DOUBT IT! It will either grow and change the backbone, or maybe, the way the NWO is going, may be severely cut back or eradicated for the average person, WHICH WOULD DESTROY the hope for a common worldwide "metaverse"..

    BTW most of the backbone, EVEN TODAY, is the POTS! So many figured the Internet would kill the phone system. IT DIDN'T! The phone system runs it, and was even enlarged to handle more! Even "mobile phones" never really got rid of "land lines". The mobile phone is simply a terminal to a tower that connects to those same lines! Think of it as a long distance wireless phone. Instead of having a range of 1000Feet, it has a range of about 2 miles!

    There are two very MAJOR flaws in the internet, because somehow a rumor spread that it, the computer industry as a WHOLE, was a fad that would never catch on.

    1. There is a binary Y2K problem. Luckily we have about 16 years before THAT will rear its ugly head, and hopefully, people will come up with a standard to avoid it. I have been away from that for a while but, last I knew, all solutions were proprietary and NOT drop in. This is a SOFTWARE issue, and only affects dates and times. This actually affects MOST software in most computers.
    2. Because it was considered a fad by so many, the maybe 3 billion routable addresses was considered more than enough. The world is moving to IP v6 to fix THAT problem. This is a protocol issue, that is effectively drop in. A site can change it without having to tell users about it, and it will likely work, though all routers and systems between it have to be compliant. Most routers at this point likely ARE compliant! There are a LOT more IP addresses, and several more features.

    The WORLD WIDE WEB started sometime after 1991, which is when IT was first announced! It was announced, BTW, ON THE INTERNET! Prior to that time, the internet was mostly used for the Military, colleges, hospitals, and some other things like AOL, prodigy, Compuserve, Telex, etc.... The average person had NO way to hook up as PPP or SLIP! SLIP was created in 1984 to allow old fashioned modems to be hooked up such that the computer considered the caller to be hooked up via an ethernet connection. Ethernet is what the standard internet cable was, and still is, called.

    I didn't see much point in using PPP until I had to work with clients to remote servers, around 1990, and I loved PPP for that. PPP did the same thing as SLIP, but it was all around better.

    With regard to the WWW, THAT is hopefully going nowhere either. For one, it is used as a backbone to so much. For another, I would rather take a minute to read an article, than listen to someone for HOURS speaking absurdly slow, and perhaps with a bad accent. As it stands, I often listen to videos at 2 times the speed. Some people STILL talk too slowly! And most people see the WWW as just HTML, but it works with other types of files and processes as well.

    As for the metaverse? What some people said above is short-sighted. You will need a LOT of speed and bandwidth. AND, depopulation attempts aside, the need for that will likely grow with each user, even disregarding all the new users. And countries are talking about reducing power., etc.... MOST power in the US is generated through CARBON FUELS, and the US really doesn't have the real estate to go 100% solar or wind. And we can't forget inflation.

    BTW graphics cards often run too slow for games BECAUSE THE PROCESSORS CAN'T HANDLE THE LOAD. And that is for stuff from the computer, When it has to handle so much more that can't be as easily handled by the graphics cards, or computers on either end, it will be worse. They can pull a lot of tricks with the graphics on cards, when they design the graphics for them, so they lower the need for resources, and have standard routines handle what used to be big problems, like handling trajectories, and layers, and textures, etc.... Just today I saw an old episode of "eureka", that was about a large part of the research team being kidnapped and surreptitiously placed in a network, so the kidnappers could steal their ideas. One by one the members of the team found out that they were in a matrix because the layers and textures were being done by the COMPUTER! There were so many people that had to be processed that it simply couldn't keep up. Such things happen in real life, which is one reason why they have the complicated cards they have today in the first place. The last two computers I bought had about HALF of the cost in the GPU. They really should have the GPU as an OPTION. BTW NEITHER of the computers was cheap.
    {{ DiscussionBoard.errors[11724577].message }}
    • Profile picture of the author tagiscom
      Originally Posted by seasoned View Post


      As for the metaverse? What some people said above is short-sighted. You will need a LOT of speed and bandwidth. AND, depopulation attempts aside, the need for that will likely grow with each user, even disregarding all the new users. And countries are talking about reducing power., etc.... MOST power in the US is generated through CARBON FUELS, and the US really doesn't have the real estate to go 100% solar or wind. And we can't forget inflation.
      Agreed, rough estimates are that Australia would go bankrupt, since solar/wind and almost a week of battery backup would cost us about a 1rillion a year, (our GNP is 1.3 trillion a year) or it is not possible.

      Countries will try to reduce power, but one good winter will overturn that.

      The only viable alternative is Fusion, and the scaled up plant is 80% complete so we will see if it really is viable or decades away.

      And inflation, if it is what l think it is the rich will become richer, but the rich may be the only ones with decent access to the MV, since graphics quality has to improve quite a lot for it to catch on with the masses.

      BTW graphics cards often run too slow for games BECAUSE THE PROCESSORS CAN'T HANDLE THE LOAD. And that is for stuff from the computer, When it has to handle so much more that can't be as easily handled by the graphics cards, or computers on either end, it will be worse. They can pull a lot of tricks with the graphics on cards, when they design the graphics for them, so they lower the need for resources, and have standard routines handle what used to be big problems, like handling trajectories, and layers, and textures, etc.... Just today I saw an old episode of "eureka", that was about a large part of the research team being kidnapped and surreptitiously placed in a network, so the kidnappers could steal their ideas. One by one the members of the team found out that they were in a matrix because the layers and textures were being done by the COMPUTER! There were so many people that had to be processed that it simply couldn't keep up. Such things happen in real life, which is one reason why they have the complicated cards they have today in the first place. The last two computers I bought had about HALF of the cost in the GPU. They really should have the GPU as an OPTION. BTW NEITHER of the computers was cheap.
      Agree my Nintendo oled uses 4 high end graphics processors, which gives it serious number crunching capabilities, and PS5 more so.

      And developers love to push the architecture.
      {{ DiscussionBoard.errors[11724591].message }}
    • Seasoned,

      Originally Posted by seasoned View Post

      FIRST OFF, the Internet is an international network that started in about the 1970s! Will ANYTHING replace it? I DOUBT IT! It will either grow and change the backbone, or maybe, the way the NWO is going, may be severely cut back or eradicated for the average person, WHICH WOULD DESTROY the hope for a common worldwide "metaverse"..
      Really cool post! Thanks!
      ** Haven't heard much about this period in dev. But I bet it was awesome! Was 6 in 1986. Wasn't in dev though. Just played Nobunaga's Ambition, Battletech, King's Quest I, II and III in MS DOS ...
      Signature
      • Deep Learning & Machine Vision Engineer: ARIA Research (Sydney, AU)
      • Founder: Grayscale (Manila, PH) & SEO Campaign Manager: Kiteworks, Inc. (SF, US)
      {{ DiscussionBoard.errors[11727127].message }}
  • Profile picture of the author Mobile Bazar
    New world of virtual reality and augmented reality that will replace the internet.
    {{ DiscussionBoard.errors[11727240].message }}

Trending Topics