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Flat Design As A Trend

Posted 19th July 2013 at 05:37 AM by MobiDev



Why is simple attractive? That's because it simply works. Simplicity has always been associated with convenience in interactions between a user and a mobile application or website. Great usability has always been a result of great design. Flatness has been around for quite a while, but the topic went surging once Apple introduced iOS 7, which retreats from its previous principles towards flat design.

Why is flat perceived...
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Several Trends In Mobile: 2nd Half 2013

Posted 17th July 2013 at 07:12 AM by MobiDev


Half a year is behind, and the other one promises to deliver a lot of events in the mobile world. Fall is expected to reveal and bring new mobile device releases, new platform versions, and new trends in mobile development. But what do we currently have as working trends? What will be the biggest influences on mobile software and mobile users during the second half of 2013? Let's look through several. Some of them have been occupying...
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PhoneGap: What Is Good And What Is Bad

Posted 12th July 2013 at 08:02 AM by MobiDev




PhoneGap is a framework for cross-platform development on HTML/JavaScript, for seven mobile platforms. Today one can read a considerable number of articles dedicated to PhoneGap, written by either native developers, who tried out cross-platform programming, or front-end developers, who tried out mobile development. Their assessment of how good or bad PhoneGap is, is influenced by their original field of activities;...
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How Agile Development Makes Better Software

Posted 12th July 2013 at 07:52 AM by MobiDev




"We are uncovering better ways of developing software by doing it and helping others do it.
Through this work we have come to value:


Individuals and interactions over processes and tools
Working software
over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change
over following a plan

That is, while there is...
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Design Mistakes That Kill Applications

Posted 3rd July 2013 at 09:45 AM by MobiDev




You don't have to be an experienced designer to understand that there's much more to design than just being appealing to the eye. It has to be fully compatible with the functional filling. There some general design mistakes, that are often understated by software owners, when they decide on the final appearance of a screen; and that's bad, first for users, who show disappointment with the app, then for the software...
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